![]() There are a few other locations that can make The Bar With No Name a bigger hazard. ![]() However, it’s best to play those cards a bit later in the game, when an opponent is less likely to be able to react and take the spot instead. The best cards for that are Scarlet Witch, who changes the location to a random one Storm, who changes the location to Flooded and Rhino, who ruins the location. Quake and Juggernaut can also be used to force an opponent’s cards onto The Bar With No Name with their On Reveal abilities, which move locations and other cards, respectively.Īnother great strategy when it comes to The Bar With No Name is using a card that can change the location. This will move the stronger card to the opponent’s side, potentially locking up the location. As such, a player can put down a card with more than 3 Power on The Bar With No Name followed by Viper. The 2-Cost, 3-Power Viper, for example, has an On Reveal ability that causes another friendly card at her location to switch sides. There are several tricky cards that work wonders on The Bar With No Name. Those two cards have the added benefit of giving their player extra draws and boosting the Power of other cards, respectively. That means placing a 0-Power card like Adam Warlock or Cerebro on The Bar With No Name and then playing Hazmat will bring them down to a negative Power, thus winning the location. Hazmat can also work well, as her On Reveal ability reduces the Power of all friendly cards by one. The Hood is specifically valuable in that regard, as he has -2-Power, meaning that low number is actually a boon. In terms of winning The Bar With No Name in a straightforward way, any card with a negative Power can put the player ahead at the location. Still, there are a lot of ways players can turn the place to their advantage. ![]() A common and valid strategy for when The Bar With No Name comes up is to avoid putting cards on the location entirely. However, The Bar With No Name turns that goal on its head, as the player with the least Power wins there. In a general, a player wins MARVEL SNAP locations by having the most Power at them. ![]()
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